![]() This effect does not check monster MR, so it can tame otherwise resistant monsters. A magic trap will tame adjacent monsters with 4.8% probability whenever it gives you the charisma-raising effect.Two traps can actually aid in obtaining tamed monsters with their effects: ![]() If you are a werecreature, you can use #monster to summon your brethren for a cost of 10 Pw their species is dependent on your were-species, and they will always arrive tame. The easiest way to get eggs of a given species is to become a female monster of that species and lay the eggs yourself. Dragon eggs and eggs laid by the player always hatch tame, as will 50% of any other eggs if the player character is male. If a fresh monster egg hatches while being carried in open inventory, the baby monster may be generated tame. Demons gated this way have a 5⁄ 6 of being the same type as your current form, and a 1⁄ 6 chance of being any random demon of your alignment. While polymorphed into any major demon other than a balrog or foocubus, attacking in melee with your bare hands can gate in other demons. Figurines can bypass some taming restrictions, although a majority of such ineligible monsters cannot have figurines of them created in the first place. There is always a chance of the generated monster being tame, with the odds at their highest if the figurine is blessed. Monster figurines can be used to generate the monster depicted by the figurine. A released djinni that offers a wish can be used to obtain a desired pet, often in the form of a blessed figurine - certain pets can only be obtained easily in this way, if at all. The odds of it being tame are never very high, though they are highest when the potion or lamp is uncursed. Quaffing a smoky potion or rubbing a magic lamp can summon a djinni, which may randomly be tame. When not standing on the vibrating square, reading the blessed Book of the Dead can tame coaligned undead monsters and increases the tameness of those that are already pets.Īpplying a magic harp with charges can tame monsters around you, with the range of the effect dependent on your experience level. The spell create familiar will create a tame domestic animal ( 1⁄ 3 chance) or a tame random monster ( 2⁄ 3 chance, unless the randomly created monster is of an untameable type). The spell of charm monster can be used to tame an adjacent monster, as can a non-cursed scroll of taming, subject to a check versus monster magic resistance the scroll can also have its range extended by reading it while confused.
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